We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
These games within video games are hugely important in the context of the
worlds in which they exist – much like a certain big game that is
happening tonight.
I admire the community's tenacity when it comes to blogging! This week we've a good mix of blogs, reviews, and a community challenge response about a dope room.