We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, Infamous, Assassin's Creed Shadows, and more.
How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
After Remedy issued a substantial update to the progression system in FBC: Firebreak, we're delaying our review to spend some time with the new version of the game.
I like when Nintendo tries something new in an attempt to give me something I didn’t know I wanted. It didn’t do that with Switch 2, but I am happy with that.
Day of the Devs has increasingly become a platform for small teams to show off unique games, and this year was another nice collection of interesting games.