Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Scenes featuring Darth Vader have the potential to be the best and most memorable parts of a game…or they can blow it and turn the fallen Jedi into a joke.
After seeing Star Wars: The Force Awakens, artist Keri Rainock was reminded of Studio Ghibli's Nausicaa of the Valley of the Wind and decided to mash the two films together into a poster dubbed "The Scavenger."
We highlight the finest board, card, and role-playing games we
encountered this year, so your friends and family can have the best game
night possible.
With 2015 in the rearview mirror, this week was a time to reflect. From the best multiplayer games to the greatest tales told this year, plenty of blogs dissected the best games of the year.