Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
From the bigger world to larger focus on tombs, we spoke with franchise creative director Noah Hughes about what went into the creation of the latest entry.
Sean Vanaman may be best known for his work as project lead and lead writer for Telltale's The Walking Dead, but the now Campo Santo wunderkind is poised to shake things up in 2016 with the upcoming Firewatch.
We all love twitter, and it turns out that so do many of your
favorite video game stars. Here’s are some of our favorite tweets from
our favorite video game tweeters.