Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Unraveling the truth behind the unsolved deaths of a group of people gathering at a mansion one stormy night is engrossing and inventive, with a tale that keeps you guessing until its final moments.
Zero Dawn was a great proof of concept, but Forbidden West shows Guerrilla Games still has plenty of thought-provoking and compelling places to take Aloy’s adventures.
Mastering Sifu's combat system takes a high degree of dedication and practice, but like a true martial artist, you must push through the practice pains before you reap any rewards.
Monster Hunter Rise showcases its commitment to engaging combat with interesting new mechanics, but these changes aren't enough to differentiate it from previous titles.
Ruined King: A League of Legends Story might impress fans with its nuanced combat systems, but beyond that, Riot Games’ latest RPG is a mediocre experience at best.
Death's Door marries fine-tuned hack n' slash action with a cool world ripe with secrets to unravel. The result is an entertaining, densely-packed trip to the other side.
Bright Memory: Infinite boasts dazzling and entertaining combat but its full potential goes unrealized thanks to a largely flat design and an insultingly brief runtime.
Even though I liked the racing in Riders Republic, overall, I can't say I enjoyed my time with it. It's a missed opportunity of a game, focusing on all the wrong things, making for an experience worth skipping.