exclusive feature What We Learned About Shizuka, The Mysterious Woman Living In Musashi’s Oni Gauntlet In Onimusha: Way Of The Sword Her role remains mysterious but we managed to learn a few more details. by Wesley LeBlanc on Aug 11, 2026 at 01:00 PM
exclusive feature What We Learned About Shizuka, The Mysterious Woman Living In Musashi’s Oni Gauntlet In Onimusha: Way Of The Sword Her role remains mysterious but we managed to learn a few more details. by Wesley LeBlanc on Aug 11, 2026 at 01:00 PM
Preview Star Wars Zero Company Is XCOM Meets Star Wars In The Best Way Possible We spent more than 10 hours playing turn-based battles in the Galaxy Far, Far Away. by Brian Shea on Aug 11, 2026 at 09:00 AM
exclusive feature Onimusha: Way Of The Sword Isn’t An Open World Game, And It Isn’t A Soulslike Either There is an "open-town" hub within the game's Kyoto, though. by Wesley LeBlanc on Aug 10, 2026 at 01:00 PM
Preview 1666: Amsterdam – Hands-On With The Assassin's Creed Creator's Long-Awaited Passion Project I spent an hour touring the long-awaited witchcraft-focused action-adventure game and learned new details from its creator, Patrice Désilets. by Marcus Stewart on Aug 10, 2026 at 11:00 AM
exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
preview Hollow Knight: Silksong Weaving Together A Worthy Sequel Team Cherry’s sequel is shaping up as an excellent follow-up to the original, even as the new character adds some intriguing twists. by Matt Miller on Jun 12, 2019 at 06:15 PM
e3 2019 Why Link’s Awakening's New Art Style Does It Justice The new art style not only makes the original look better - it captures the spirit of the original in a brand-new way. by Suriel Vazquez on Jun 12, 2019 at 05:52 PM
e3 2019 Overwatch Fans Should Keep Their Eyes On Ninja Theory's Bleeding Edge Ninja Theory's is reminiscent of DmC: Devil May Cry and Overwatch. by Andrew Reiner on Jun 12, 2019 at 02:43 PM
e3 2019 How 12 Minutes' Time Loop Works The reality-bending indie game is built around a cool concept. by Joe Juba on Jun 12, 2019 at 02:30 PM
e3 2019 Nintendo Plays Through Half An Hour Of Fire Emblem: Three Houses On Treehouse Live The Treehouse takes a deep dive into the game's central hub, battle mechanics, and its calendar system. by Game Informer … on Jun 12, 2019 at 02:06 PM
e3 2019 Grid Returns With A Familiar Feel On-track rivalries and over 150 racing events highlight the series' return to the track. by Matthew Kato on Jun 12, 2019 at 12:01 PM
e3 2019 How Link's Awakening's Dungeon Creation Tools Work And Why It's Different From Mario Maker We caught up with Zelda series producer Eiji Aonuma to find out how players will be creating their own dungeons in Link's Awakening. by Brian Shea on Jun 12, 2019 at 11:48 AM
e3 2019 Aonuma On Remaking Zelda Games And Why We'll Probably Never See Skyward Sword Without Motion Controls As the Link's Awakening remake approaches, we chat with the Nintendo luminary about why the Zelda series gets remade and remastered. by Brian Shea on Jun 12, 2019 at 11:17 AM
e3 2019 Everything You Need To Know About PES 2020 Including why the game is not actually called PES 2020. by Matthew Kato on Jun 12, 2019 at 10:12 AM
e3 2019 The Coolest Things We Saw In Cyberpunk 2077 Over the course of our 50-minute demo, we saw cool stuff ranging from small details to big reveals, and these were the best of the bunch. by Joe Juba on Jun 12, 2019 at 12:39 AM
e3 2019 Watch Dogs Legion Is Wildly Ambitious And Fun We played about 45 minutes of the new entry and came away impressed. by Elise Favis on Jun 12, 2019 at 12:04 AM
e3 2019 11 Things To Know About Trials Of Mana The remake for an unlocalized JRPG gem got announced today and we got to talk to the developers behind it. by Imran Khan on Jun 11, 2019 at 10:45 PM
e3 2019 You Don't Have To Kill Anyone In Cyberpunk 2077 After All The team at CD Projekt Red reversed its position on this point in the last year. by Joe Juba on Jun 11, 2019 at 06:43 PM
e3 2019 Exploring Ghost Recon Breakpoint's Crafting System and Endgame Content Our one-hour hands on session reveals some of the subtle innovations coming to Breakpoint. by Matt Bertz on Jun 11, 2019 at 06:15 PM
e3 2019 Vampire: Bloodlines 2 Is Shaping Up To Be A Fantastic Sequel Our resident Bloodlines fan was enthralled by the E3 demo. by Javy Gwaltney on Jun 11, 2019 at 06:08 PM
e3 2019 28 Random Things I Learned Playing Final Fantasy VII Remake These are the most interesting tidbits that came from our hands-on time with Square Enix's next major RPG. by Joe Juba on Jun 11, 2019 at 05:40 PM
e3 2019 We Saw 25 Minutes Of Avengers Gameplay – Here's What You Need To Know Crystal Dynamics showed off a sizable gameplay sequence behind closed doors that gave each hero the spotlight. by Andrew Reiner on Jun 11, 2019 at 05:02 PM
e3 2019 Nintendo Shows Off Zelda: Link's Awakening Gameplay With Eiji Aonuma Zelda series producer Eiji Aonuma appeared on Nintendo's Treehouse Live stream to show off lots of Link's Awakening gameplay. by Kyle Hilliard on Jun 11, 2019 at 04:51 PM
e3 2019 Pokémon Sword And Shield's Developers Exhibit The Open-World Wild Area In one of today's Treehouse Live segments, Junichi Masuda played through some of the game's Wild Area. by Game Informer … on Jun 11, 2019 at 04:40 PM
e3 2019 Here's A Bunch Of Adorable Art From The Legend Of Zelda: Link's Awakening Along with releasing new gameplay footage for Zelda: Link's Awakening for Switch today, Nintendo also released a bunch of adorable art for the game. by Kyle Hilliard on Jun 11, 2019 at 04:29 PM