exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Reinvented And Updated Onimusha’s Combat In Way Of The Sword Twenty years is a long time for an action series to be gone. by Wesley LeBlanc on Aug 05, 2026 at 12:46 PM
Exclusive Interview Onimusha 2: Samurai’s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword’s Resurrection Of The Series From "Sengokua Biohazard" to a Miyamoto Musashi-led adventure. by Wesley LeBlanc on Aug 04, 2026 at 12:13 PM
Exclusive Interview A Look Back On The First Two Onimusha Games With Planner And Director Motohide Eshiro We spoke to the developer about Onimusha's success, the series' Resident Evil origins, and more. by Wesley LeBlanc on Aug 03, 2026 at 01:29 PM
exclusive feature Here’s How The Late Japanese Actor Toshirō Mifune Became The Face Of Musashi In Onimusha: Way Of The Sword Mifune's use in Onimusha: Way of the Sword continues a tradition for the Onimusha series. by Wesley LeBlanc on Jul 30, 2026 at 01:27 PM
News Tomodachi Life: Living The Dream Teases Weddings And Babies, Releases In April The sequel to the 2014 3DS game is coming to Switch soon and looks like a cross between The Sims and Animal Crossing. by Kyle Hilliard on Jan 29, 2026 at 08:58 AM
Feature How IO Interactive Crafted Its Young Version Of James Bond How do you make an inexperienced version of a man whose experience defines him? by Brian Shea on Jan 28, 2026 at 03:00 PM
Preview Judas Preview – New Details From Director Ken Levine We spoke to Judas director Ken Levine about what sets this game apart from his BioShock games and more. by Wesley LeBlanc on Jan 27, 2026 at 11:00 AM
Preview Clockwork Revolution Preview – How InXile Is Making Your Choices Feel Personal We spoke to inXile about how Clockwork Revolution reacts to your actions in ways "you just don't see in many other games." by Wesley LeBlanc on Jan 27, 2026 at 11:00 AM
Preview 'Pay Attention To Kyoto' Says Onimusha: Way Of The Sword's Director We spoke with the game’s director, Satoru Nihei, about how to prepare for the surprises that Way of the Sword will hold. by Kyle Hilliard on Jan 27, 2026 at 11:00 AM
Preview Control Resonant Preview – The First Game Was A Stepping Stone We spoke to Control Resonant's director to learn more about its unique traversal and "open-ended" exploration. by Wesley LeBlanc on Jan 27, 2026 at 11:00 AM
interview Resident Evil Requiem Zombies Can Use Chainsaws And Other Tools Because They Retain Memories We interviewed Resident Evil Requiem director Koshi Nakanishi after playing the game for three hours to learn more about what we had experienced. by Wesley LeBlanc on Jan 26, 2026 at 09:55 AM
hands-on preview Resident Evil Requiem Preview – Exciting Emulation So far, we're impressed with Capcom's "Greatest Hits" approach to Grace and Leon's gameplay in Resident Evil Requiem. by Wesley LeBlanc on Jan 26, 2026 at 09:00 AM
Xbox Developer Direct Pokémon Developer's Beast Of Reincarnation, A Post-Apocalyptic Action RPG, Launches This Summer We got an extended look at gameplay during today's Xbox Developer Direct. by Charles Harte on Jan 22, 2026 at 12:57 PM
Xbox Developer Direct Forza Horizon 6 Gets First Gameplay Details And May Launch Date Playground Games breaks down its biggest Horizon game yet. by Marcus Stewart on Jan 22, 2026 at 12:47 PM
News Chloe Price Returns In Life Is Strange: Reunion This March This direct sequel to Life is Strange: Double Exposure reunites Max and her fan favorite best friend. by Marcus Stewart on Jan 20, 2026 at 12:00 PM
Preview Code Vein II Preview – The Past Is Prologue We played a few hours of Code Vein II to see how this time-traveling sequel is shaping up. by Marcus Stewart on Jan 05, 2026 at 08:00 AM
Preview Beastro Preview – A Tasty Sample Of This Cozy Cooking Deckbuilding Roguelike This whimsical culinary adventure has plenty of charm and strategy. by Marcus Stewart on Jan 02, 2026 at 01:00 PM
preview Why I'm Excited To Become The Boogeyman In IllFonic's Halloween I can't wait for Halloween this year. by Wesley LeBlanc on Jan 01, 2026 at 03:00 PM
News Why I'm Excited For Capcom's Weird And Charming Buddy-Action Game, Pragmata To close out the year, we spoke to Pragmata's director about the game's sci-fi ambitions. by Wesley LeBlanc on Dec 31, 2025 at 01:00 PM
Preview Damon And Baby Preview – Baby On Board Who knew shotgun-blasting monsters as a babysitting demon could be such a good time? by Marcus Stewart on Dec 25, 2025 at 01:00 PM
Preview Animal Crossing: New Horizon's 3.0 Update And Switch 2 Upgrade Look Fun, But Not Game-Changing The new updates and improvements are welcome surprises, but probably won't get you playing daily again. by Charles Harte on Dec 16, 2025 at 11:43 AM
cover Cover Reveal – World of Warcraft: Midnight Learn about the rich history of Blizzard's flagship MMORPG, its upcoming expansion, and what happens next. by Alex Van Aken on Dec 16, 2025 at 11:00 AM
Exclusive Interview An Exclusive Look At The Dolls Behind Dragon Quest VII Reimagined's Unique Visuals It's about the height. by Wesley LeBlanc on Dec 16, 2025 at 10:00 AM
the game awards 2025 New Fantasy Shooter Highguard Announced From Former Titanfall Devs, Launching In Weeks New studio Wildlight Entertainment has been secretly building the game for years, and it will be out and available to play in January. by Matt Miller on Dec 11, 2025 at 10:11 PM