exclusive feature Onimusha: Way Of The Sword Isn’t A Horror Game, But There Are Definitely Moments Of Horror We spoke to Capcom about toeing the line between dark-fantasy and horror. by Wesley LeBlanc on Aug 14, 2026 at 01:00 PM
exclusive feature Onimusha: Way Of The Sword Isn’t A Horror Game, But There Are Definitely Moments Of Horror We spoke to Capcom about toeing the line between dark-fantasy and horror. by Wesley LeBlanc on Aug 14, 2026 at 01:00 PM
exclusive feature Capcom Had To Ask RE Engine Engineers To Create The ‘Dynamic Dismemberment System’ For Onimusha: Way Of The Sword Something tells us we'll be seeing this feature used in other Capcom games one day. by Wesley LeBlanc on Aug 13, 2026 at 01:00 PM
Preview Fire Emblem: Fortune's Weave Preview – A Slow Build That Hasn't Quite Hooked Me Yet (But I Want To Keep Playing) There is still so much Fortune’s Weave left to go, but the hooks are in. by Wesley LeBlanc on Aug 13, 2026 at 08:56 AM
exclusive feature Here’s What The Genma Are Up To This Time In Onimusha: Way Of The Sword Plus, we learn about different ranks within the Genma. by Wesley LeBlanc on Aug 12, 2026 at 01:00 PM
exclusive feature What We Learned About Shizuka, The Mysterious Woman Living In Musashi’s Oni Gauntlet In Onimusha: Way Of The Sword Her role remains mysterious but we managed to learn a few more details. by Wesley LeBlanc on Aug 11, 2026 at 01:00 PM
Preview Five New Images Showcase Contrast's Vaudevillian World Developer Compulsion Games has offered five new screens for its upcoming film noir and vaudevill-inspired 1920s puzzle platformer. by Kyle Hilliard on Jun 28, 2013 at 04:35 AM
Preview Five New Images Showcase Contrast's Vaudevillian World Developer Compulsion Games has offered five new screens for its upcoming film noir and vaudevill-inspired 1920s puzzle platformer. by Kyle Hilliard on Jun 28, 2013 at 04:35 AM
Preview Five New Images Showcase Contrast's Vaudevillian World Developer Compulsion Games has offered five new screens for its upcoming film noir and vaudevill-inspired 1920s puzzle platformer. by Kyle Hilliard on Jun 28, 2013 at 04:35 AM
Preview Learn How To Delegate In Latest Trailer For The Bureau: XCOM Declassified Using "Battle Focus," smart commanders won't need to fire a shot on their own. by Mike Futter on Jun 27, 2013 at 02:00 AM
Preview Learn How To Delegate In Latest Trailer For The Bureau: XCOM Declassified Using "Battle Focus," smart commanders won't need to fire a shot on their own. by Mike Futter on Jun 27, 2013 at 02:00 AM
Preview Learn How To Delegate In Latest Trailer For The Bureau: XCOM Declassified Using "Battle Focus," smart commanders won't need to fire a shot on their own. by Mike Futter on Jun 27, 2013 at 02:00 AM
Preview WWE 2K14 Cover Art And Teaser Trailer Revealed The People's Champ is known for bold statements, and this cover definitely suits him. by Mike Futter on Jun 24, 2013 at 03:28 PM
Preview WWE 2K14 Cover Art And Teaser Trailer Revealed The People's Champ is known for bold statements, and this cover definitely suits him. by Mike Futter on Jun 24, 2013 at 03:28 PM
interview Dark Souls II's New Director Talks Accessibility And Broken Controllers Dark Souls II's new director on rewarding difficult games versus frustrating ones. by Kyle Hilliard on Jun 24, 2013 at 10:00 AM
Preview Watch Dogs Demo Walkthrough Shows Off Companion App Interactions Get another look at Watch Dogs, this time with a glimpse at the companion app functionality. by Mike Futter on Jun 24, 2013 at 09:32 AM
Preview Watch Dogs Demo Walkthrough Shows Off Companion App Interactions Get another look at Watch Dogs, this time with a glimpse at the companion app functionality. by Mike Futter on Jun 24, 2013 at 09:32 AM
Preview Watch Dogs Demo Walkthrough Shows Off Companion App Interactions Get another look at Watch Dogs, this time with a glimpse at the companion app functionality. by Mike Futter on Jun 24, 2013 at 09:32 AM
Preview Watch Dogs Demo Walkthrough Shows Off Companion App Interactions Get another look at Watch Dogs, this time with a glimpse at the companion app functionality. by Mike Futter on Jun 24, 2013 at 09:32 AM
Preview Watch Dogs Demo Walkthrough Shows Off Companion App Interactions Get another look at Watch Dogs, this time with a glimpse at the companion app functionality. by Mike Futter on Jun 24, 2013 at 09:32 AM
Preview Watch Dogs Demo Walkthrough Shows Off Companion App Interactions Get another look at Watch Dogs, this time with a glimpse at the companion app functionality. by Mike Futter on Jun 24, 2013 at 09:32 AM
Preview Developers Explain How They Balanced Giant Mechs And Tiny Humans In Respawn's Titanfall You'd think that tiny humans wouldn't stand a chance against huge walking robots. You'd be wrong. by Mike Futter on Jun 20, 2013 at 09:37 AM
Preview Developers Explain How They Balanced Giant Mechs And Tiny Humans In Respawn's Titanfall You'd think that tiny humans wouldn't stand a chance against huge walking robots. You'd be wrong. by Mike Futter on Jun 20, 2013 at 09:37 AM
Preview Developers Explain How They Balanced Giant Mechs And Tiny Humans In Respawn's Titanfall You'd think that tiny humans wouldn't stand a chance against huge walking robots. You'd be wrong. by Mike Futter on Jun 20, 2013 at 09:37 AM
e3 2013 See Assassin's Creed IV: Black Flag E3 2013 Footage With Commentary Game director Ashraf Ismail takes you through the E3 2013 demo. by Mike Futter on Jun 20, 2013 at 08:17 AM
e3 2013 Splinter Cell: Blacklist Preview –Playing With Friends And Enemies Splinter Cell: Blacklist is only a few months away, so Ubisoft had a lot to show off for Sam Fisher’s upcoming adventure. by Kyle Hilliard on Jun 19, 2013 at 08:57 AM