exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Reinvented And Updated Onimusha’s Combat In Way Of The Sword Twenty years is a long time for an action series to be gone. by Wesley LeBlanc on Aug 05, 2026 at 12:46 PM
Exclusive Interview Onimusha 2: Samurai’s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword’s Resurrection Of The Series From "Sengokua Biohazard" to a Miyamoto Musashi-led adventure. by Wesley LeBlanc on Aug 04, 2026 at 12:13 PM
Exclusive Interview A Look Back On The First Two Onimusha Games With Planner And Director Motohide Eshiro We spoke to the developer about Onimusha's success, the series' Resident Evil origins, and more. by Wesley LeBlanc on Aug 03, 2026 at 01:29 PM
exclusive feature Here’s How The Late Japanese Actor Toshirō Mifune Became The Face Of Musashi In Onimusha: Way Of The Sword Mifune's use in Onimusha: Way of the Sword continues a tradition for the Onimusha series. by Wesley LeBlanc on Jul 30, 2026 at 01:27 PM
Preview New Astral Chain Video Dives Deep Into Mechanics Enslave and slay in PlatinumGame's new action game. by Imran Khan on Jun 20, 2019 at 06:00 PM
News Disaster Report 4: Summer Memories Is Coming To The West In 2020 Memories of summer usually consist of beaches, fireworks, and vacations, but surviving an earthquake can be its own sort of fun. by Matthew Kato on Jun 20, 2019 at 10:00 AM
News Bloodstained: Ritual Of The Night's Release Trailer Features Shovel Knight, Teases Child Of Light Crossover As Ritual of the Night takes flight, Shovel Knight and Child of Light make quite the sight. by Game Informer … on Jun 18, 2019 at 02:44 PM
News Overwatch's Limited-Time Baptiste Event Starts Today Players can earn new sprays, a player icon, and epic character skin by winning matches during the next few weeks. by Jeff Cork on Jun 18, 2019 at 01:01 PM
e3 2019 Control Lets You Bend Reality In The Weirdest Ways We have new hands-on impressions of Remedy's supernatural thriller. by Elise Favis on Jun 18, 2019 at 10:18 AM
e3 2019 Not All Pokémon Will Transfer To Sword And Shield If it's not in the Galar region, you can't transfer your old Pokémon to the new games. by Game Informer … on Jun 17, 2019 at 01:50 PM
e3 2019 Empire Of Sin Could Be A Gangster's Paradise The Romeros' new game is a diabolical combination of tactical combat and overlord strategy. by Javy Gwaltney on Jun 17, 2019 at 08:53 AM
e3 2019 Dragon Ball Z: Kakarot's New Stories Help Liven Up Familiar Gameplay After playing a short demo, the new approach to storytelling is what stood out, while the fighting was on the weaker side. by Suriel Vazquez on Jun 16, 2019 at 03:04 PM
e3 2019 Yooka-Laylee And The Impossible Lair Is More Modern Than You Think Playtonic seems to have learned a lot from its debut effort, and is adding several modernizations in its 2D adventure. by Brian Shea on Jun 15, 2019 at 06:00 PM
e3 2019 Id Talks Doom Eternal Mod Support, Integrating More Traversal, And The Controversial Neon U.I. Creative director Hugo Martin and executive producer Marty Stratton break down Doom Eternal's new features and give a status update on mods, ray tracing, and arcade mode. by Matt Bertz on Jun 14, 2019 at 04:20 PM
e3 2019 Meet A New Companion In The Outer Worlds The latest demo introduces a new ally, as well as reinforcing other concepts at the heart of Obsidian's sci-fi RPG. by Joe Juba on Jun 14, 2019 at 09:45 AM
e3 2019 Lego Star Wars: The Skywalker Saga Is A Total Game Changer As much as I love the Lego games, I usually know what I’m in for when they boot up. That all changes with The Skywalker Saga. by Ben Reeves on Jun 14, 2019 at 09:14 AM
preview Sky: Children Of The Light Follows In The Footsteps Of Journey And Flower Jenova Chen demoed his team’s new game for us, which seeks to use game design to simulate the positive aspects of human interaction. by Matt Miller on Jun 14, 2019 at 12:23 AM
e3 2019 Bloober Team Talks Blair Witch, Psychological Horror, And Similarities To Alan Wake We spoke to the creators of Layers of Fear and Observer to better understand what’s in store for their upcoming Blair Witch game. by Elise Favis on Jun 13, 2019 at 11:40 PM
e3 2019 Why Three Houses' Daring Risks Might Result In The Best Fire Emblem Yet We came away from our hour-long demo impressed with the latest Fire Emblem's gambit. by Javy Gwaltney on Jun 13, 2019 at 09:25 PM
e3 2019 Choice And Consequence Is Everything In Dying Light 2 Techland says that you can miss around half the content of the game based on your choices. by Brian Shea on Jun 13, 2019 at 08:39 PM
e3 2019 Why Strategy Is A Natural Fit For John Wick The action hero may seem more suited to frantic gunplay, but our time with John Wick Hex highlights smart and deliberate battles. by Joe Juba on Jun 13, 2019 at 04:15 PM
e3 2019 Can You Eat Gooigi? Where Is Wayoshi? And Other Stupid Questions For Luigi's Mansion 3's Producer We spoke with producer Kensuke Tanabe who shared his thoughts on the wild world of Nintendo. by Ben Reeves on Jun 13, 2019 at 04:00 PM
e3 2019 The Highs And Lows Of Our Time With Wolfenstein: Youngblood Our resident Wolfenstein fan has more than a few concerns about the Blazkowicz twins first outing. by Javy Gwaltney on Jun 13, 2019 at 10:34 AM
preview Hollow Knight: Silksong Weaving Together A Worthy Sequel Team Cherry’s sequel is shaping up as an excellent follow-up to the original, even as the new character adds some intriguing twists. by Matt Miller on Jun 12, 2019 at 06:15 PM