exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Reinvented And Updated Onimusha’s Combat In Way Of The Sword Twenty years is a long time for an action series to be gone. by Wesley LeBlanc on Aug 05, 2026 at 12:46 PM
Exclusive Interview Onimusha 2: Samurai’s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword’s Resurrection Of The Series From "Sengokua Biohazard" to a Miyamoto Musashi-led adventure. by Wesley LeBlanc on Aug 04, 2026 at 12:13 PM
Exclusive Interview A Look Back On The First Two Onimusha Games With Planner And Director Motohide Eshiro We spoke to the developer about Onimusha's success, the series' Resident Evil origins, and more. by Wesley LeBlanc on Aug 03, 2026 at 01:29 PM
exclusive feature Here’s How The Late Japanese Actor Toshirō Mifune Became The Face Of Musashi In Onimusha: Way Of The Sword Mifune's use in Onimusha: Way of the Sword continues a tradition for the Onimusha series. by Wesley LeBlanc on Jul 30, 2026 at 01:27 PM
News Super Mega Baseball 4 Arrives Next Month With Hundreds Of Legends In Tow The clean-up spot entry looks to be swinging for the fences. by Brian Shea on May 02, 2023 at 11:00 AM
Preview Street Fighter 6 World Tour Preview – Like A Dragon Punch I tour World Tour's second chapter and sample a variety of other modes. by Marcus Stewart on May 02, 2023 at 02:01 AM
Preview Street Fighter 6 Fighting Ground Preview – Ready For A Throwdown I threw hands in Street Figher 6's various versus and training offerings. by Marcus Stewart on May 02, 2023 at 02:01 AM
NGT Bramble: The Mountain King, A Spooky Adventure Inspired By Nordic Folklore | New Gameplay Today Let's get spooky. by Wesley LeBlanc on Apr 26, 2023 at 12:49 PM
NGT Afterimage, An Upcoming Hand-Drawn 2D Metroidvania | New Gameplay Today If the opening hours of Afterimage are any indication, it's a game action adventure fans should look out for next week. by Wesley LeBlanc on Apr 21, 2023 at 04:03 PM
hands-on Immortals Of Aveum Is An Impressive Magic Shooter With Call Of Duty Credentials We recently visited Ascendant Studios to learn about, and play Immortals of Aveum for the first time. by Kyle Hilliard on Apr 13, 2023 at 11:00 AM
Preview Star Wars Jedi: Survivor Preview – Force Pushing Forward We spent three hours playing Star Wars Jedi: Survivor and came away impressed by Respawn's follow-up adventure. by Brian Shea on Apr 03, 2023 at 10:00 AM
Preview Tekken 8 Preview – Aggression Meets Grace We go hands-on with Tekken 8 and chat with executive producer Katsuhiro Harada and producer Michael Murray. by Brian Shea on Mar 29, 2023 at 08:00 AM
preview Lego 2K Drive Preview – A Refreshing Kickstart Lego 2K Drive uses series like Forza Horizon, Need For Speed, and Mario Kart as inspiration to create something familiar but new. by Wesley LeBlanc on Mar 23, 2023 at 08:00 AM
feature Final Fantasy 16: Clive Beats Dante, According to Former Devil May Cry Dev Ryota Suzuki Clive beats Nero, too. by Wesley LeBlanc on Feb 28, 2023 at 04:30 PM
NGT Final Fantasy 16 Eikon Combat: Ifrit Vs. Garuda | New Gameplay Today Your hosts Wesley LeBlanc, Kyle Hilliard, and Prima Games' Jesse Vitelli discuss the Eikon vs. Eikon combat in Final Fantasy XVI. by Wesley LeBlanc on Feb 28, 2023 at 04:00 PM
preview Final Fantasy 16: How Square Enix Balances So Many Different Combat Experiences In One Game Eikons, Torgal, bosses, oh my! by Wesley LeBlanc on Feb 28, 2023 at 03:30 PM
NGT Final Fantasy 16: Dungeon Exploration And Boss Fight | New Gameplay Today Your hosts Wesley LeBlanc, Kyle Hilliard, and Prima Games' Jesse Vitelli discuss their thoughts on Final Fantasy 16's exploration and combat. by Wesley LeBlanc on Feb 28, 2023 at 03:00 PM
feature Final Fantasy 16 Will Feature An Arcade Mode With Devil May Cry-Style Combat Scores It will feature global leaderboards, too! by Wesley LeBlanc on Feb 28, 2023 at 02:30 PM
feature Final Fantasy 16 Designers Discuss Why The Series Hasn’t Been Turn-Based For A While They don't rule out a return to turn-based combat one day, though. by Wesley LeBlanc on Feb 28, 2023 at 01:00 PM
feature Final Fantasy 14 Director Naoki Yoshida Says Developing An MMO And FF16 Isn’t As Different As You Think It all boils down to good storytelling. by Wesley LeBlanc on Feb 28, 2023 at 12:00 PM
feature Final Fantasy 16's Summons Brought The Series Back To Its High Fantasy Roots Who doesn't love a good summon? by Wesley LeBlanc on Feb 28, 2023 at 11:01 AM
feature How Square Enix Approached Accessibility In Final Fantasy 16 You won't find an easy, medium, or hard mode in the game. by Wesley LeBlanc on Feb 28, 2023 at 10:00 AM
feature Godzilla, Evangelion, Pro Wrestling, And More: The Inspiration Behind Final Fantasy 16’s Eikon Combat Every fight against an Eikon will apparently be unique to that specific instance. by Wesley LeBlanc on Feb 28, 2023 at 09:00 AM