We went hands-on with Showa American Story during Gamescom 2026 and came away laughing out loud at its tone and approach to an America purchased and colonized by Japan.
We played Mega Man: Dual Override and talked to its team about why its not called 12, how it is approaching challenge, and the potential of a new Mega Man X.
We get an extended look at the newly announced expansion for The Witcher 3 through the lens of the also newly announced remastered version of the 11-year-old game.
My hands-on time with Sleeping Dogs involved chasing down targets
through the streets, cramming thugs’ faces into fan blades, and speeding
down the streets in a souped-up race car.
My hands-on time with Sleeping Dogs involved chasing down targets
through the streets, cramming thugs’ faces into fan blades, and speeding
down the streets in a souped-up race car.
My hands-on time with Sleeping Dogs involved chasing down targets
through the streets, cramming thugs’ faces into fan blades, and speeding
down the streets in a souped-up race car.
Gearbox's Anthony Burch and Scott
Kester explain the approach behind Borderlands 2's new characters,
the size of the game world, and whether or not the first game’s
characters will be playable.
Gearbox's Anthony Burch and Scott
Kester explain the approach behind Borderlands 2's new characters,
the size of the game world, and whether or not the first game’s
characters will be playable.
Gearbox's Anthony Burch and Scott
Kester explain the approach behind Borderlands 2's new characters,
the size of the game world, and whether or not the first game’s
characters will be playable.
We've seen screenshots and saw a short trailer during the 2011 VGAs, but this is the first time we've seen some proper gameplay of the upcoming Tony Hawk's Pro Skater HD.
Irrational Games set out to expand the enemy roster in BioShock Infinite. A new dev diary shows off one of the results, a clockwork George Washington with a Gatling gun and no sense of fear.
Irrational Games set out to expand the enemy roster in BioShock Infinite. A new dev diary shows off one of the results, a clockwork George Washington with a Gatling gun and no sense of fear.
Irrational Games set out to expand the enemy roster in BioShock Infinite. A new dev diary shows off one of the results, a clockwork George Washington with a Gatling gun and no sense of fear.
Our fingers are itching to shoot through Brazil in Rockstar’s
upcoming Max Payne 3. Here’s a glimpse of the case we’ll soon be sliding
onto our game shelf.
Our fingers are itching to shoot through Brazil in Rockstar’s
upcoming Max Payne 3. Here’s a glimpse of the case we’ll soon be sliding
onto our game shelf.
Our fingers are itching to shoot through Brazil in Rockstar’s
upcoming Max Payne 3. Here’s a glimpse of the case we’ll soon be sliding
onto our game shelf.