exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Reinvented And Updated Onimusha’s Combat In Way Of The Sword Twenty years is a long time for an action series to be gone. by Wesley LeBlanc on Aug 05, 2026 at 12:46 PM
Exclusive Interview Onimusha 2: Samurai’s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword’s Resurrection Of The Series From "Sengokua Biohazard" to a Miyamoto Musashi-led adventure. by Wesley LeBlanc on Aug 04, 2026 at 12:13 PM
Exclusive Interview A Look Back On The First Two Onimusha Games With Planner And Director Motohide Eshiro We spoke to the developer about Onimusha's success, the series' Resident Evil origins, and more. by Wesley LeBlanc on Aug 03, 2026 at 01:29 PM
exclusive feature Here’s How The Late Japanese Actor Toshirō Mifune Became The Face Of Musashi In Onimusha: Way Of The Sword Mifune's use in Onimusha: Way of the Sword continues a tradition for the Onimusha series. by Wesley LeBlanc on Jul 30, 2026 at 01:27 PM
exclusive How Sega And Lizardcube Pulled Shinobi Out Of The Shadows The publisher and developer behind the upcoming Shinobi: Art of Vengeance discuss bringing the classic franchise back. by Brian Shea on May 23, 2025 at 01:57 PM
Preview Lost In Random: The Eternal Die Hands-On – The Hades Effect We played a few hours of this roguelike follow-up to the 2021 cult favorite. by Marcus Stewart on May 16, 2025 at 03:32 PM
hands-on preview World of Warcraft’s Player Housing Is Deeper Than I Imagined — Hands-On Impressions The Midnight expansion's flagship feature is incredibly promising. by Alex Van Aken on May 16, 2025 at 09:37 AM
Preview FBC: Firebreak Hands-On Impressions: Taking The "Opposite Approach" Of Fortnite FBC: Firebreak is weird, both aesthetically in-game and as a product, but after playing, my hesitation at this weirdness has been replaced by enthusiasm. by Charles Harte on May 14, 2025 at 08:00 AM
Preview How Tony Hawk's Pro Skater 3 + 4 Aims To Honor Two Of The Most Critically Acclaimed Games Ever We played hours of Tony Hawk's Pro Skater 3 + 4 and spoke with Iron Galaxy to learn more about its approach to remaking these beloved games. by Brian Shea on May 08, 2025 at 01:00 PM
Preview Death Stranding 2: On The Beach: Meet The Strange And Powerful Members Of Drawbridge Sam's new allies have a lot of cool tricks up their sleeves. by Marcus Stewart on May 08, 2025 at 10:25 AM
Preview How Death Stranding 2’s Interactive Encyclopedia Helps Players Make Sense Of The Lore And Narrative Using the new Corpus feature during my 30 hours with Death Stranding 2 made this bizarre world easier to understand. by Marcus Stewart on May 08, 2025 at 02:01 AM
Preview Death Stranding 2 Hands-On Impressions – Building A Stronger Connection I played over 25 hours of Death Stranding 2: On the Beach. Here how the sequel is shaping up. by Marcus Stewart on May 08, 2025 at 02:01 AM
Preview Death Stranding 2’s Improved Combat Channels Metal Gear Solid V: The Phantom Pain In The Best Way Get a handle on the new weapons and gadgets Sam has at his disposal. by Marcus Stewart on May 08, 2025 at 02:01 AM
Preview Death Stranding 2’s New Progression Systems Encourage Flexibility And Reward Every Approach Learn how Sam becomes better at his job. by Marcus Stewart on May 08, 2025 at 02:01 AM
Preview Death Stranding 2 Lets You Create Monorails And Transport Animals Learn about the new transportation systems and sidequests in Death Stranding 2: On the Beach. by Marcus Stewart on May 08, 2025 at 02:01 AM
hands-on preview EVE Vanguard: An Ambitious Second Chance At MMO FPS Innovation Over a decade later, EVE Online's developer is getting another shot to fulfill its vision for the ill-fated Dust 541. by Alex Van Aken on May 07, 2025 at 09:00 AM
news Major Destiny 2 Reveals – Metroidvania Exploration, Star Wars Lightsabers, New Multi-Year Fate Saga Bungie has detailed a wealth of what’s coming to the game, from a new planet to a full expansion themed around Star Wars. by Matt Miller on May 06, 2025 at 12:48 PM
Preview How The New TMNT Game Combines Beat 'Em Ups And Tactics To Great Effect We spend hours playing Teenage Mutant Ninja Turtles: Tactical Takedown and speak with the team behind the title. by Brian Shea on May 05, 2025 at 02:12 PM
hands-on preview ARC Raiders Impressions: The Most-Promising Extraction Shooter I've Played Embark Studios' sophomore release has the potential to find mainstream appeal. by Alex Van Aken on May 02, 2025 at 08:59 AM
News Borderlands 4 Deep Dive Details New Vault Hunters, Open-World Changes, Loot Shakeups, and More A developer diary breaks down all the new tricks and twists in the upcoming sequel. by Marcus Stewart on Apr 30, 2025 at 05:22 PM
Preview Towerborne Preview – From Tactics To Brawling – The Banner Saga Developers’ Big Multiplayer Swing We asked the developers at Stoic Studio about their latest game and moving from the tactics of Banner Saga to a looter/brawler. by Matt Miller on Apr 25, 2025 at 03:55 PM
preview Wartorn Is Trying To Combine Classic Warcraft/StarCraft RTS Gameplay With A Roguelike Structure There are also some Oregon Trail inspirations thrown in for good measure. by Kyle Hilliard on Apr 24, 2025 at 11:00 AM
News Star Wars Zero Company Details, First Screenshots Emerge From Star Wars Celebration Japan Star Wars Zero Company was first announced earlier this week, but today brought us our first real details about the turn-based tactics game. by Brian Shea on Apr 19, 2025 at 05:00 AM
Preview The Outlast Trials Preview – A Close Encounter With Season 3’s New Terror, The Jaeger I watched Season 3's new big bad in action. by Marcus Stewart on Apr 18, 2025 at 11:36 AM