gamescom 2026 The Can't Miss Games We've Played At Gamescom 2026, From Control Resonant To The Witcher 3's New Expansion And More These are the games we've previewed at Gamescom 2026, including Control Resonant and more. by Game Informer … on Aug 30, 2026 at 03:07 AM
gamescom 2026 The Can't Miss Games We've Played At Gamescom 2026, From Control Resonant To The Witcher 3's New Expansion And More These are the games we've previewed at Gamescom 2026, including Control Resonant and more. by Game Informer … on Aug 30, 2026 at 03:07 AM
photo gallery The Biggest Booths And Coolest Sights Of Gamescom 2026 Check out all the most impressive displays at the world's biggest gaming convention. by Brian Shea on Aug 29, 2026 at 05:39 AM
opinion The Video Games You Should Play This Weekend – August 28, 2026 You can check out Star Wars Zero Company and Resonance: A Plague Tale Legacy – or you could always just play Elden Ring and Metal Gear Solid 4 again. by Charles Harte on Aug 28, 2026 at 03:26 PM
Cover Story I Played Exodus, And My Favorite Part Was The Talking Space Frogs My hands-on time with Exodus took me to Khonsu, an orbital platform populated by Awakened frogs. by Charles Harte on Aug 27, 2026 at 09:00 AM
impressions Elden Ring On Switch 2 – The Worst Way To Play The Best Game Elden Ring on Switch 2 gets the job done admirably, but it is the inferior version of a fantastic game. by Kyle Hilliard on Aug 26, 2026 at 01:31 PM
Feature Transformers: War For Cybertron Art Gallery Your first look at Cybertron's various locale's in Activision's new Transformers game. by Phil Kollar on Dec 21, 2009 at 12:37 PM
Feature Accessibility Buyer's Guide Game Informer's Accessibility Buyer’s Guide highlights cool gear including accessible games, controllers and more for gamers of all abilities. by Annette Gonzalez on Dec 21, 2009 at 07:30 AM
Feature Creating Worlds: Behind The Art Of War For Cybertron We talk to the Transformers art team about how they approached Cybertron's creation. by Dan Ryckert on Dec 21, 2009 at 02:00 AM
Feature Anatomy Of A Character: Dead Space 2 Isaac’s suit created an iconic look, but he’s getting a visual overhaul for Dead Space 2. by Game Informer … on Dec 18, 2009 at 12:19 PM
Feature Transformers: War For Cybertron Character Profile – Megatron Check out art and new info on the powerful Decepticon leader. by Phil Kollar on Dec 18, 2009 at 11:05 AM
Feature Mad Moxxi’s Underdome Riot Hands-on Preview We went a few rounds into Borderlands' Underdome and are ready to tell all! by Jeff Marchiafava on Dec 18, 2009 at 05:02 AM
Feature Transformers Developer High Moon Studios Profile We visit the developer behind Transformers: War For Cybertron and look at their history. by Phil Kollar on Dec 17, 2009 at 12:00 PM
Feature Dead Space 2: The Evolution Of A Necromorph Art Director Ian Milham guides us through the processof creating abominations. by Game Informer … on Dec 16, 2009 at 10:20 AM
Feature The Co-op Condition Industry experts present their definitions of cooperative play, expand upon the co-op pipeline for their particular products and more. by Meagan Marie on Dec 16, 2009 at 09:00 AM
Feature Transformers Trivia: GI Vs War For Cybertron Developer Who knows more about the robots in disguise - GI's editors or a fanatic from the dev team? by Dan Ryckert on Dec 15, 2009 at 05:20 AM
Feature Dead Space 2: Visceral Speaks The team over at Visceral Games could hardly contain the excitement when it came to finally talking about Dead Space 2. by Game Informer … on Dec 14, 2009 at 01:07 PM
Feature EA Games Campus Video Tour While we were visiting Visceral Games on the EA Redwoods Shores campus, we thought it would be a great idea to have them show us around. by Game Informer … on Dec 14, 2009 at 12:54 PM
Feature Noises In The Dark: Exploring The Sounds Of Dead Space Creating a soundtrack for a horror game is no easy task. by Ben Reeves on Dec 11, 2009 at 01:00 PM
Feature Oh, &!$% This: Infuriating Moments From Great Games We look at ten distinctly frustrating moments from otherwise great games. by Dan Ryckert on Dec 11, 2009 at 10:00 AM
Feature Transformers: War For Cybertron Character Profile – Optimus Prime We reveal Optimus Prime's new look and his role in War For Cybertron. by Phil Kollar on Dec 11, 2009 at 09:52 AM
Feature Sterner Stuff: The History Of The Transformers We exhaustively chronicle the history of the robots in disguise in preparation for War For Cybertron. by Phil Kollar on Dec 10, 2009 at 01:25 PM
Feature Dead Space 2: The Horror Influence Whether it’s movies, books, or other games, there are always places to get ideas about how to make your audience afraid. by Game Informer … on Dec 10, 2009 at 11:50 AM
Feature WOW's Lead World Designer Speaks On Newly-Launched Final Lich King Patch Alex Afrasiabi tells all on Blizzard's huge new content update for their popular MMO. by Phil Kollar on Dec 08, 2009 at 12:20 PM
Feature Staring Into The Void: The Lore of Dead Space The Dead Space franchise is only a year old, but the universe has already amassed a sizable amount of story content encompassing ancient alien artifacts, covert government experiments by Ben Reeves on Dec 08, 2009 at 09:51 AM
Feature Blizzard's Jeff Kaplan on Warcraft's Past And Future World of Warcraft's world designer talks cutscenes, raiding, and more. by Phil Kollar on Dec 02, 2009 at 02:40 PM