gamescom 2026 The Can't Miss Games We've Played At Gamescom 2026, From Control Resonant To The Witcher 3's New Expansion And More These are the games we've previewed at Gamescom 2026, including Control Resonant and more. by Game Informer … on Aug 30, 2026 at 03:07 AM
gamescom 2026 The Can't Miss Games We've Played At Gamescom 2026, From Control Resonant To The Witcher 3's New Expansion And More These are the games we've previewed at Gamescom 2026, including Control Resonant and more. by Game Informer … on Aug 30, 2026 at 03:07 AM
photo gallery The Biggest Booths And Coolest Sights Of Gamescom 2026 Check out all the most impressive displays at the world's biggest gaming convention. by Brian Shea on Aug 29, 2026 at 05:39 AM
opinion The Video Games You Should Play This Weekend – August 28, 2026 You can check out Star Wars Zero Company and Resonance: A Plague Tale Legacy – or you could always just play Elden Ring and Metal Gear Solid 4 again. by Charles Harte on Aug 28, 2026 at 03:26 PM
Cover Story I Played Exodus, And My Favorite Part Was The Talking Space Frogs My hands-on time with Exodus took me to Khonsu, an orbital platform populated by Awakened frogs. by Charles Harte on Aug 27, 2026 at 09:00 AM
impressions Elden Ring On Switch 2 – The Worst Way To Play The Best Game Elden Ring on Switch 2 gets the job done admirably, but it is the inferior version of a fantastic game. by Kyle Hilliard on Aug 26, 2026 at 01:31 PM
Feature Interview: Richard Ham Explains What Makes Brink So Special Find out what separates Brink from the rest of the FPS pack. by Jeff Marchiafava on Feb 16, 2010 at 06:03 AM
Feature Replay – Star Wars Masters Of Teras Kasi We play the 1997 Star Wars brawler. How does it hold up thirteen years later? by Dan Ryckert on Feb 13, 2010 at 10:15 AM
Feature The[Crafty]Gamer: Lauren Gregg (Nerd Art) The[Crafty]Gamer has moved from the Editor Blogs section to the Features section! Read on to learn more about freelance illustrator Lauren Gregg and what it takes to create colorful "Nerd Art" prints. by Annette Gonzalez on Feb 13, 2010 at 04:00 AM
Feature Drawing Mass Effect 2: The World of The Collectors BioWare’s art director Derek Watts discusses designing The Collectors' world. by Ben Reeves on Feb 12, 2010 at 12:00 PM
Feature We Tour The Xbox Live Game Room My tour of the Xbox Live Game Room at X10 has me itching with retro fever in anticipation of all the great Arcade hits coming. by Tim Turi on Feb 11, 2010 at 10:42 PM
Feature Afterwords: No More Heroes 2 Grasshopper Manufacture's Suda51 takes us behind the scenes on his latest Wii action game. by Phil Kollar on Feb 11, 2010 at 06:23 AM
Feature Drawing Mass Effect 2: The Creation of Thane Mass Effect 2 art director Derek Watts walks us through the process of creating Thane. by Ben Reeves on Feb 09, 2010 at 12:44 PM
Feature Borderlands 2 Wish List While it hasn't been officially announced, there's no harm in a little speculation. Here's what we'd like to see in our next trip to Pandora. by Dan Ryckert on Feb 09, 2010 at 07:45 AM
Feature Replay – Jaws Unleashed This episode features a game a lot more recent and a lot less good than previous editions. by Dan Ryckert on Feb 06, 2010 at 04:00 AM
Feature Halo Legends Review We take a look at this collection of eight short films, and see how they fit into the wider Halo mythology. by Matt Miller on Feb 04, 2010 at 11:30 AM
Feature Assassin's Creed III Wish List We stare into the potential future of the Assassin's Creed franchise. by Matt Miller on Feb 01, 2010 at 12:55 PM
Feature BioShock 2: Anatomy Of A Big Sister Take a look at some of the nuances in Big Sister's design to learn more about her character. by Annette Gonzalez on Feb 01, 2010 at 11:00 AM
Feature The [Crafty] Gamer: Team Teamwork (Vinyl Fantasy 7) ease: Vinyl Fantasy 7. by Annette Gonzalez on Feb 01, 2010 at 07:00 AM
Feature Replay – Bushido Blade We pop in the original Bushido Blade and introduce our new segment, Replay Roulette. by Dan Ryckert on Jan 31, 2010 at 04:00 AM
Feature Halo: Reach Gallery Check out our comprehensive Halo: Reach media gallery featuring the battle's moments, weapons, and heroes. by Tim Turi on Jan 29, 2010 at 12:13 PM
Feature Halo: Reach Blowout Grab your custom-made Spartan desktop wallpapers, plus explore over a dozen features. by Matt Miller on Jan 29, 2010 at 12:01 PM
Feature Noble Team Bonus Profile Meet the final and newest member of Noble Team. by Matt Miller on Jan 29, 2010 at 11:45 AM
Feature Noble Team Profile #5 Our final full look at the new Spartan team examines the sniper of the squad. by Matt Miller on Jan 29, 2010 at 11:40 AM
Feature Noble Team Profile #4 The fourth installment of our look at Noble Team analyzes the squad’s heavy weapons specialist. by Matt Miller on Jan 28, 2010 at 12:15 PM
Feature Making Of The Cover: Halo: Reach We interview the talented Bungie artist behind our Halo: Reach cover. by Matt Miller on Jan 27, 2010 at 12:33 PM