gamescom 2026 The Can't Miss Games We've Played At Gamescom 2026, From Control Resonant To The Witcher 3's New Expansion And More These are the games we've previewed at Gamescom 2026, including Control Resonant and more. by Game Informer … on Aug 30, 2026 at 03:07 AM
gamescom 2026 The Can't Miss Games We've Played At Gamescom 2026, From Control Resonant To The Witcher 3's New Expansion And More These are the games we've previewed at Gamescom 2026, including Control Resonant and more. by Game Informer … on Aug 30, 2026 at 03:07 AM
photo gallery The Biggest Booths And Coolest Sights Of Gamescom 2026 Check out all the most impressive displays at the world's biggest gaming convention. by Brian Shea on Aug 29, 2026 at 05:39 AM
opinion The Video Games You Should Play This Weekend – August 28, 2026 You can check out Star Wars Zero Company and Resonance: A Plague Tale Legacy – or you could always just play Elden Ring and Metal Gear Solid 4 again. by Charles Harte on Aug 28, 2026 at 03:26 PM
Cover Story I Played Exodus, And My Favorite Part Was The Talking Space Frogs My hands-on time with Exodus took me to Khonsu, an orbital platform populated by Awakened frogs. by Charles Harte on Aug 27, 2026 at 09:00 AM
impressions Elden Ring On Switch 2 – The Worst Way To Play The Best Game Elden Ring on Switch 2 gets the job done admirably, but it is the inferior version of a fantastic game. by Kyle Hilliard on Aug 26, 2026 at 01:31 PM
Feature Avalanche: From Mortal Kombat To Toy Story 3 Here are some of the stories that didn’t make it into our Toy Story 3 feature. Mortal Kombat Nitro, anyone? by Jeff Cork on Apr 16, 2010 at 11:06 AM
Feature Before Bulletstorm, There Was Painkiller People Can Fly's 2004 original IP put the studio on the map, and for good reason. by Adam Biessener on Apr 16, 2010 at 05:37 AM
Feature It's Under Control Family controls give parents tools to keep inappropriate games out of kids’ hands. But are they easy to find and set up for non-gamer parents? by Jeff Cork on Apr 15, 2010 at 11:21 AM
Feature Creating The Bulletstorm Cover Artist Chris Perna describes the creation of our latest cover. by Dan Ryckert on Apr 14, 2010 at 06:12 AM
Feature Under The Radar: DS Titles Worth Your Time We dug around our vault and picked out a few of the DS' forgotten gems that are well worth playing. by Annette Gonzalez on Apr 12, 2010 at 02:20 PM
Feature Replay – Earthworm Jim Prepare for the cow launch with this quirky 16-bit platformer. by Phil Kollar on Apr 10, 2010 at 08:40 AM
Event Konami Gamers Night 2010 Konami's Gamers Night showcased flagship franchises and revealed new properties. Click for news, previews and media from Konami's upcoming offerings. by Meagan Marie on Apr 09, 2010 at 06:30 AM
interview An Extensive Interview With StarCraft II's Design Director Dustin Browder speaks with us about the multiplayer, beta balancing, and more. by Adam Biessener on Apr 08, 2010 at 12:20 PM
Feature Game Addiction Expert Explains Rehab Process Co-founder of the first U.S. gaming rehab program discusses game addiction, the gaming-rehab process, and more. by Annette Gonzalez on Apr 07, 2010 at 02:30 PM
Feature Honing the Blade: How Focus Groups Influenced Red Steel 2 Back in 2007, Ubisoft convened a focus group after Red Steel's release to discuss changes for a sequel. Did that focus group's feedback matter? by Matthew Kato on Apr 07, 2010 at 06:00 AM
Feature Kevin Butler Ad Compilation Will Make You Chuckle From mocking the competition's motion controls to seducing married women with playful puppies, Sony's ads have elicited more than a couple of laughs around the GI offices. by Jeff Marchiafava on Apr 06, 2010 at 11:30 AM
Feature Replay – Spyro The Dragon Immolating sheep and collecting gems is all in a day's work. by Tim Turi on Apr 03, 2010 at 08:09 AM
Feature Under The Radar: Wii Titles Worth Your Time We dug around our Vault and picked out a few of the Wii's forgotten gems that are well worth playing. by Annette Gonzalez on Apr 01, 2010 at 11:30 AM
Feature Hands-On With Heavy Rain DLC As a free pre-order bonus, The Taxidermist is awesome. As a paid piece of content, it leaves something to be desired. by Joe Juba on Apr 01, 2010 at 08:50 AM
Feature Games We Actually Want To Get Motion Controls How Natal and Move could improve some of our favorite games and franchises by Phil Kollar on Mar 31, 2010 at 01:35 PM
Feature Exclusive Interview On The Halo: Reach Sandbox Bungie talks about the weapons, vehicles, assassinations, and armor abilities of Reach. by Matt Miller on Mar 31, 2010 at 01:15 PM
Feature Let There Be Cake We visited the establishment responsible for creating the iconic Portal confection, and tried a piece for ourselves. by Meagan Marie on Mar 31, 2010 at 03:00 AM
Feature Game Breaking – The Elder Scrolls IV: Oblivion We show you how to make yourself virtually invincible in Oblivion. by Joe Juba on Mar 30, 2010 at 01:36 PM
Feature Valve Studio Tour: From Old To New Valve's Eric Johnson and Doug Lombardi take you from their old studio to their brand-new location. by Dan Ryckert on Mar 29, 2010 at 06:16 AM
Feature Game Informer's Guilty Pleasure Games: Reader Picks As promised, here's the complete list of guilty pleasure games as decided by our readers. by Annette Gonzalez on Mar 28, 2010 at 02:30 PM