I shot my way through team deathmatch in the ill-fated space station of
Condemned, repelled the Covenant horde in Unearthed, and got a tour
through the massive Highlands map.
Welcome back to Game Informer’s annual Indie Week – a celebration of little studios with big ideas – leading up to the 2011 Independent Game Festival Awards.
Battlefield 3 lead multiplayer designer Lars Gustavsson takes a stroll down memory lane as he leafs through the original Battlefield 1942 design documents.
Want to see where Battlefield is built? Watch DICE general manager Karl-Magnus Troedsson guide us through the office that is hard at work on Battlefield 3.
One GI editor takes a look at 31 of Nintendo's newest critters
and offers his "expert" insight into how they'll fare in the cruel arenas of the
Pokémon universe.
We caught up with Academy of Interactive Arts & Sciences president emeritus, Joseph Olin, who tells us about
the summit's humble beginnings, its purpose, and why the event matters
to both you and the video game industry.
Check out our interview with producer Tanya Jessen as we discuss Bulletstorm's position in
the crowded FPS market, establishing the game's comedic tone, and
getting players familiar with the game's mechanics.
Check out our interview with producer Tanya Jessen as we discuss Bulletstorm's position in
the crowded FPS market, establishing the game's comedic tone, and
getting players familiar with the game's mechanics.
Check out our interview with producer Tanya Jessen as we discuss Bulletstorm's position in
the crowded FPS market, establishing the game's comedic tone, and
getting players familiar with the game's mechanics.
The PlayStation Vita is coming very soon, but just in case you absolutely cannot wait to see it in action, watch as I play some of the system's best demos.
According to Sony, 82 publishers have already signed on to support the
NGP with franchises like Call of Duty, Resistance, LittleBigPlanet,
Wipeout, Uncharted, and Killzone. Here are some other titles we’d like
to see on the NGP.