Ryan Stefanelli, producer for Darksiders II, explains the thought process behind a dungeon and leads viewers on a guided tour through their dungeon editor tools.
It's amazing how easy it is to ruin classic gaming moments. All it takes is an idiot, a juvenile sense of humor, and some video editing equipment. Enjoy.
Weaponized apples, white-knuckled magic carpet rides over molten lava,
and top-notch 16-bit graphics. These are just a few of the things that
made the SNES and Genesis versions of Disney's Aladdin stand out from
all the other licensed crap.