Happy Thanksgiving! This year, Reiner and I are giving thanks for the abundance of awesome games available by...playing a slightly less awesome game. You'll give thanks too after watching this one.
As much as 2012 will host a number of new experiences, in some ways I
expect the past to be prologue, because sometimes the more things change
the more they stay the same.
The breadth of content available in Todd Howard's sprawling open worlds
may be comparable to the better sort of MMORPGs, but the fundamental
hooks that draw players in are diametrically opposed.
Come along with Jeff Cork and myself as we blast away hapless paper
targets with all manner of firearms and obliterate a luxury sedan with a
50 ton tank.
Video game commercials are sometimes the most exciting part of watching TV. They are a brief reminder during the breaks of terrible shows that there is another far more interesting and engaging type of entertainment only a few remote clicks away.
Of all the terrifying breeds of dragon in the latest Elder Scrolls game – from Frost to Elder – none inspires more fear than the dreaded Glitch Dragon.
Is the Australian-developed Unlimited Detail technology the future of gaming? Or is it just a scam? Find out in this in-depth feature from Game Informer Australia.
I remember the moment Phantom Hourglass was announced at GCD in 2006. Nintendo showed the debut trailer during its keynote address, and everyone in the room flipped out as is customary when a brand new Zelda is shown.
Skyrim is a great game regardless of where you’re playing it. PC gamers,
however, get the added bonus of being able to mod their games to their
liking.