opinion The Video Games You Should Play This Weekend – August 28, 2026 You can check out Star Wars Zero Company and Resonance: A Plague Tale Legacy – or you could always just play Elden Ring and Metal Gear Solid 4 again. by Charles Harte on Aug 28, 2026 at 03:26 PM
opinion The Video Games You Should Play This Weekend – August 28, 2026 You can check out Star Wars Zero Company and Resonance: A Plague Tale Legacy – or you could always just play Elden Ring and Metal Gear Solid 4 again. by Charles Harte on Aug 28, 2026 at 03:26 PM
Cover Story I Played Exodus, And My Favorite Part Was The Talking Space Frogs My hands-on time with Exodus took me to Khonsu, an orbital platform populated by Awakened frogs. by Charles Harte on Aug 27, 2026 at 09:00 AM
impressions Elden Ring On Switch 2 – The Worst Way To Play The Best Game Elden Ring on Switch 2 gets the job done admirably, but it is the inferior version of a fantastic game. by Kyle Hilliard on Aug 26, 2026 at 01:31 PM
Cover Story Salt, A Talking Mech-Piloting Octopus, Is The Weirdest Companion In Exodus (And I Love Her) I asked the developers of Exodus about Salt's backstory, her TMNT-inspired design, and her (ironically) dry sense of humor. by Charles Harte on Aug 26, 2026 at 09:00 AM
gamescom 2026 Nekome: Nazi Hunter Is Deliciously, Brutally Disrespectful To Nazis And It Rules We went hands-on with ProbablyMonsters' Nazi-killing action game and came away delighted. by Wesley LeBlanc on Aug 26, 2026 at 06:48 AM
Feature How Devil May Cry Does Difficulty Right We look at why Ninja Theory's excellent reboot is ripe for multiple playthroughs. by Dan Ryckert on Jan 31, 2013 at 11:38 AM
Feature Where's My Sequel? – Actraiser We pine for another entry in the classic 16-bit series Actraiser, and reminisce about its unique blend of action and simulation. by Joe Juba on Jan 31, 2013 at 11:15 AM
tabletop Top Of The Table: Star Trek Fleet Captains Clever game mechanics and pitch-perfect implementation of the iconic franchise make this one of the best sci-fi board games around. by Matt Miller on Jan 31, 2013 at 10:50 AM
moments Moments: Ghouls N’ Ghosts’ Cruel Joke The classic 2D game is plenty hard the first time around, but the real surprise is when you think you're finally finished. by Game Informer … on Jan 30, 2013 at 12:20 PM
strategy guide The Skulls Of The Shogun Strategy Guide Find out how to be a winning general on the game's turn-based battlefield. by Matthew Kato on Jan 30, 2013 at 09:57 AM
video interview Playing Spider-Man In Lego Marvel Super Heroes In this video interview, the game's director talks about the challenge of developing a great Spider-Man game within Lego New York City. by Ben Hanson on Jan 30, 2013 at 08:00 AM
test chamber Test Chamber – Skulls Of The Shogun Take a look at turn-based strategy title Skulls of the Shogun in action and pick up some useful tips in this episode of Test Chamber. by Matthew Kato on Jan 30, 2013 at 05:55 AM
test chamber Test Chamber – Fire Emblem: Awakening Intense strategy and relationship building? Here's your chance to see it in action. by Kimberley Wallace on Jan 30, 2013 at 05:15 AM
impulse Ten Downloadable Games You May Have Missed In 2012 Last year saw a host of high-profile downloadable titles, but some amazing games may have slipped past your notice. by Matt Miller on Jan 29, 2013 at 01:05 PM
Feature Why I Can’t Stop Playing The Sims Associate Editor Kim Wallace explores how her imagination enhances her experience with The Sims. by Kimberley Wallace on Jan 29, 2013 at 09:57 AM
replay Replay – Punch-Out!! Stress Test: Dan Vs. Tyson Part III Part III of the associate editor finally confronting the nightmare from his past. by Dan Ryckert on Jan 29, 2013 at 05:18 AM
video feature Darth Maul to Deadpool: Designing Lego Characters The character designers at Traveller's Tales explain the evolution and challenges of the designs. by Ben Hanson on Jan 28, 2013 at 08:00 AM
movie review Noobz Wants To Make You Hate Everything About Gaming If this film was a multiplayer FPS player, it would be the obnoxious, racist, homophobic, sexist ***hole that you can’t mute fast enough. by Dan Ryckert on Jan 28, 2013 at 07:36 AM
Feature Breaking Down Video Game Character Names Sometimes video game character names don't make any sense. by Kyle Hilliard on Jan 28, 2013 at 05:00 AM
Feature What's Next For Wii U? We break down what new games and services players can expect as the second wave of Wii U software approaches. by Jeff Marchiafava on Jan 26, 2013 at 06:23 AM
replay Replay – Haven: Call Of The King Before becoming the premiere developer of Lego-themed games, Traveller's Tales primarily worked with existing IP. In 2002, it tried to develop its own universe in Haven: Call of the King. by Andrew Reiner on Jan 26, 2013 at 02:00 AM
Feature Looking Back At TT Games’ Lego Legacy We talk with studio head Jonathan Smith about their work with Lego, from the first games to now. by Jeff Cork on Jan 25, 2013 at 08:00 AM
opinion Disney Infinity’s Extra Content Is On Disc, And It's No Big Deal It’s a controversial subject, often for good reason, but in some instances it makes sense. by Jeff Cork on Jan 25, 2013 at 06:18 AM
Feature THQ Died At The Top Of Its Game If financial success was predicated on creative improvement, THQ as a company would be stronger than ever in 2013. by Dan Ryckert on Jan 24, 2013 at 09:56 AM