We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
Join editors Tim Turi and Dan Tack as they discuss the ins and outs of Dark Souls III's magic system, from Soul Darts to a MP-recovering Ash Estus Flask.
With NHL 16 now available, we decided it was a good reason to revisit a one-on-one video discussion between Assassin's Creed creator Patrice Désilets and NHL series producer Sean Ramjagsingh.