opinion The Video Games And More You Should Play This Weekend – August 7, 2026 This weekend you can beat up on Marvel characters, solve puzzles with friends, or do some farming. by Kyle Hilliard on Aug 07, 2026 at 03:30 PM
opinion The Video Games And More You Should Play This Weekend – August 7, 2026 This weekend you can beat up on Marvel characters, solve puzzles with friends, or do some farming. by Kyle Hilliard on Aug 07, 2026 at 03:30 PM
impressions Pokémon Pokopia's Bubbly Basin Impressions – A Super-Effective Splash The first expansion of Pokémon Pokopia gives you a new biome, Pokémon, recipes, items, and more. by Brian Shea on Aug 07, 2026 at 01:42 PM
exclusive feature How Capcom Created Its Own Version Of Legendary Samurai Miyamoto Musashi In Onimusha: Way Of The Sword We spoke to animation lead Hiroshi Yugen about Capcom's own take on the historical samurai. by Wesley LeBlanc on Aug 07, 2026 at 12:07 PM
exclusive feature How Capcom Reinvented And Updated Onimusha’s Combat In Way Of The Sword Twenty years is a long time for an action series to be gone. by Wesley LeBlanc on Aug 05, 2026 at 12:46 PM
Exclusive Interview Onimusha 2: Samurai’s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword’s Resurrection Of The Series From "Sengokua Biohazard" to a Miyamoto Musashi-led adventure. by Wesley LeBlanc on Aug 04, 2026 at 12:13 PM
interview Madden Senior Producer Talks Collaboration With The College Football Dev Team, Working On An Annualized Series We chat with Madden NFL 24's senior producer to get a bit of insight into how the two development teams are working in tandem. by Brian Shea on Jun 07, 2023 at 10:20 AM
exclusive feature How To Build A New Final Fantasy: An Interview With Creative Business Unit III We speak to various leads at Creative Business Unit III about the process of creating a new Final Fantasy. by Wesley LeBlanc on Jun 06, 2023 at 02:45 PM
exclusive feature Creating The Look Of Final Fantasy 16 We speak to Final Fantasy 16 art director Hiroshi Minagawa about how the team created the visual style of the game. by Wesley LeBlanc on Jun 06, 2023 at 10:25 AM
exclusive feature The Music Of Final Fantasy 16: Part 4 – The Sound We talk to Final Fantasy 16 composer Masayoshi Soken about the overall sound of the game and how he went about creating its 200-plus track score. by Wesley LeBlanc on Jun 05, 2023 at 02:45 PM
Feature Diablo IV: 9 Spoiler-Free Beginner Tips Kick off your adventure in Sanctuary on the right foot. by Marcus Stewart on Jun 05, 2023 at 01:52 PM
exclusive feature The Music Of Final Fantasy 16: Part 3 – Finding A Main Theme We talk to Final Fantasy 16 composer Masayoshi Soken about the main theme, or lack thereof, of the game. by Wesley LeBlanc on Jun 05, 2023 at 10:25 AM
Tips Here's What You Get For Completing All 152 Of The Legend Of Zelda: Tears Of The Kingdom's Shrines Other than respect and admiration from your peers, this is what else you get for finding and solving all of Tears of the Kingdom's Shrines. by Kyle Hilliard on Jun 03, 2023 at 12:19 PM
Column Aeon Trespass: Odyssey Is An Astoundingly Big Board Game If you’re looking for a single game that is almost a hobby in its own right, the second printing of this massive game might be your chance. by Matt Miller on Jun 02, 2023 at 05:05 PM
opinion Zelda: Tears Of The Kingdom's Shrine Of Light Sensor Is Ruining My Life *bleep bleep* by Kyle Hilliard on Jun 02, 2023 at 04:00 PM
exclusive feature The Music Of Final Fantasy 16: Part 2 – The Victory Fanfare We speak to Final Fantasy 16 composer Masayoshi Soken about the creation of the game's Victory Fanfare. by Wesley LeBlanc on Jun 02, 2023 at 02:45 PM
exclusive feature The Music Of Final Fantasy 16: Part 1 – Creating The Prelude We talk to Final Fantasy 16 composer Masayoshi Soken about the game's prelude. by Wesley LeBlanc on Jun 02, 2023 at 10:25 AM
exclusive feature Final Fantasy 16: The Nations Of Valisthea Let's take a tour through the land of Valisthea. by Wesley LeBlanc on Jun 01, 2023 at 02:45 PM
exclusive feature Final Fantasy 16: What Clive’s Face Tattoo Means For Magic In Valisthea That tattoo on Clive's face means a lot more than you might think. by Wesley LeBlanc on Jun 01, 2023 at 10:25 AM
exclusive feature Final Fantasy 16 Is Rated Mature Because It’s More Realistic And Regulations Are Stricter We talk to Creative Business Unit III about how this game became the first in the mainline series to get an M rating. by Wesley LeBlanc on May 31, 2023 at 02:45 PM
exclusive feature Why Final Fantasy 16 Spans Multiple Decades Of Clive’s Life We'll witness Clive's teens, 20s, and 30s in the game. by Wesley LeBlanc on May 31, 2023 at 10:25 AM
exclusive feature Final Fantasy 16: Finding The Voices Of Clive And Joshua Rosfield Finding the voice of two main Final Fantasy characters is no easy task. by Wesley LeBlanc on May 30, 2023 at 02:45 PM
review in progress Diablo IV – Review In Progress Here's what we think of Diablo IV prior to its full launch. by Marcus Stewart on May 30, 2023 at 11:00 AM
exclusive feature Final Fantasy 16: Square Enix’s Biggest Development Challenge Was The Combat It's unsurprising, considering it's the largest departure from traditional Final Fantasy. by Wesley LeBlanc on May 30, 2023 at 10:25 AM
exclusive feature Final Fantasy 16’s Combat Director Is Excited To See What Unexpected Things Players Accomplish In Battle It's almost time to break the combat baby. by Wesley LeBlanc on May 29, 2023 at 02:45 PM