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How Is Capcom's RE Engine So Versatile?

We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
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replay

Replay – Deep Fear

The countdown to Game Informer's annual December 31 Super Replay is under way, and we're actively searching for the best candidate for this esteemed honor.