We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
This week we delve deep into the appeal of the venerable Top Ten list, and rank the ten best FTAP columns. You won't believe #7! (Actually, you probably will.)
Senior animator Lucas Walker talks about why The Fractured But Whole
was so challenging to animate and how close Stick of Truth actually emulated the show’s aesthetic.
In issue 283, we asked readers to share the nerdiest video game conversation they've ever had. Now it's your turn to get in on the self-deprecating revelry.