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How Is Capcom's RE Engine So Versatile?

We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
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video interview

Is Prey The Next Great Horror Game?

In this video interview, the game's lead designer from Arkane explains why the game will make you jump but doesn't land neatly in the horror genre.
Feature

In Praise Of 'Podcast Games'

Don’t tell any audio teams I said this, but I gained a deeper appreciation for playing games while listening to podcasts this year.