We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
The new year promises a tremendous variety of board, card, miniature, and role-playing games. Check out some of the most promising titles on the horizon.
We speak to several game designers, such as the makers of Virginia and Hyper Light Drifter, about the challenge of building silent but sophisticated stories.