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How Is Capcom's RE Engine So Versatile?

We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
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What The Heck Is This? Episode 8

We took a look at an early access strategy with a great soundtrack called Greymen: A Post-Apocalyptic Band Reunion and a platformer with a cool twist called Embers of Mirrim.