We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
We took a look at an early access strategy with a great soundtrack called Greymen: A Post-Apocalyptic Band Reunion and a platformer with a cool twist called Embers of Mirrim.
Persona received a lot of interest from the blogging community this week, as did the tabletop incarnation of Dark Souls and a blast from the relatively recent past.