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How Is Capcom's RE Engine So Versatile?

We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
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The Design Failure Of The Loot Box

The cost of microtransactions may be annoying, but their biggest problem is how they disrupt and diminish immersion and progression through our favorite games.