exclusive feature Capcom Had To Ask RE Engine Engineers To Create The ‘Dynamic Dismemberment System’ For Onimusha: Way Of The Sword Something tells us we'll be seeing this feature used in other Capcom games one day. by Wesley LeBlanc on Aug 13, 2026 at 01:00 PM
exclusive feature Capcom Had To Ask RE Engine Engineers To Create The ‘Dynamic Dismemberment System’ For Onimusha: Way Of The Sword Something tells us we'll be seeing this feature used in other Capcom games one day. by Wesley LeBlanc on Aug 13, 2026 at 01:00 PM
exclusive feature Here’s What The Genma Are Up To This Time In Onimusha: Way Of The Sword Plus, we learn about different ranks within the Genma. by Wesley LeBlanc on Aug 12, 2026 at 01:00 PM
interview Finn Wolfhard Prefers Grass Type Pokémon And Classic SNES RPG Soundtracks We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music. by Kyle Hilliard on Aug 11, 2026 at 04:30 PM
exclusive feature What We Learned About Shizuka, The Mysterious Woman Living In Musashi’s Oni Gauntlet In Onimusha: Way Of The Sword Her role remains mysterious but we managed to learn a few more details. by Wesley LeBlanc on Aug 11, 2026 at 01:00 PM
exclusive feature Onimusha: Way Of The Sword Isn’t An Open World Game, And It Isn’t A Soulslike Either There is an "open-town" hub within the game's Kyoto, though. by Wesley LeBlanc on Aug 10, 2026 at 01:00 PM
reader discussion Weekend Warrior – Look Out! Here Comes A Spider-Man! Crawling walls, raiding tombs, and attaining enlightenment through Pokemon Go. by Imran Khan on Sep 14, 2018 at 07:00 PM
Column Can We Cool It With The Spider-Man Hot Takes Already? People are slinging a whole lot more than webs when it comes to Spider-Man. by Jeff Marchiafava on Sep 14, 2018 at 02:18 PM
column Science-Fiction Weekly – Predator, Gunheart, Time Carnage, Destiny 2: Forsaken Andrew Reiner dives into the latest developments in science-fiction for games, movies, comics, and more. by Andrew Reiner on Sep 14, 2018 at 08:57 AM
Feature Spider-Man's Quiet Moments Are Its Most Important Yeah, Spidey's new game is packed with epic moments, but its meticulous and quiet storytelling is its true triumph. by Javy Gwaltney on Sep 12, 2018 at 03:00 PM
Feature What If Insomniac Games Made Spider-Man 2? Spider-Man's final story moments outline a sequel. Here's where we think the story is going next. by Andrew Reiner on Sep 12, 2018 at 10:06 AM
impressions One Week In With Destiny 2: Forsaken The game’s largest expansion still has core content to come before we finalize a review, but the first week offers a remarkably positive picture. by Matt Miller on Sep 11, 2018 at 03:09 PM
Column The Sports Desk – A New Field Of Play Former Athletes Bring Their Talents To Video Game Development by Matthew Kato on Sep 10, 2018 at 03:00 PM
Feature Here's How Treyarch Plans To Support Black Ops 4's Battle Royale Mode After Launch The developer talks in vague, but promising terms about what to expect for Blackout after it launches. by Javy Gwaltney on Sep 10, 2018 at 02:00 PM
classic How Sega Continues To Create Compelling And Ambitious Adventures In The Yakuza Franchise We look at the origins and ongoing creative process behind the game franchise that focuses on the seedy underbelly of modern Japan. by Brian Shea on Sep 09, 2018 at 12:00 PM
Feature Trade Secrets: The Making Of A Pokémon Card We went on a whirlwind tour to learn how a Pokémon becomes a card. by Suriel Vazquez on Sep 09, 2018 at 11:00 AM
round-up Here Are The Best Photo Mode Pictures Of Spider-Man Spider-Man's photo mode lets you take some real cool photos. by Suriel Vazquez on Sep 08, 2018 at 04:30 PM
Feature Crafting Chaos: How Treyarch Is Building A Battle Royale Map The developer breaks down the elements of its free-for-all Black Ops theme park. by Javy Gwaltney on Sep 08, 2018 at 02:00 PM
replay Replay – Spider-Man: Web Of Shadows Many of you are playing a great Spider-Man game right now. Why not take a break from that web-swinging action to check out a bad one? by Andrew Reiner on Sep 07, 2018 at 08:00 PM
column The Mind – A Cooperative Game That Doesn’t Allow Cooperation This simple but uncanny card game challenges players to sync up with each other, but without communication of any sort. by Matt Miller on Sep 07, 2018 at 03:00 PM
pax 2018 The Best Indie Games We Played At PAX West 2018 We take a look at some of PAX West's hidden treasures. by Game Informer … on Sep 07, 2018 at 01:15 PM
Feature 24 Tips To Help You Become The Ultimate Spider-Man From combat to web swinging, we have a number of techniques that will help improve your skills. by Andrew Reiner on Sep 06, 2018 at 07:00 PM
pax 2018 Justin Roiland Shares His Favorite Funny Video Game And The Challenge Of Making Funny Games We spoke with Rick and Morty's co-creator about the difficulty of comedy video games and which one is the best. by Kyle Hilliard on Sep 06, 2018 at 04:00 PM
Column The Essential Elements Every Final Boss Battle Needs The whole journey comes down to this moment, making it ever so important to make an impact. by Kimberley Wallace on Sep 06, 2018 at 03:00 PM
Feature Perkin’ Up: How Consumables Change The Tide Of Battle In Black Ops 4’s Battle Royale Here are some powers to help you in a pinch in Blackout. by Javy Gwaltney on Sep 06, 2018 at 12:29 PM
Feature Everything You Need To Know About Zombies In Blackout Here’s how and why the undead are coming to Call Of Duty’s battle royale mode. by Javy Gwaltney on Sep 05, 2018 at 02:00 PM