There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
As expected at this juncture, the new-gen versions of cross-generational games are starting to tout features that the older hardware just can't handle.
A few months ago we asked readers whether the concept of lives in video games is still relevant. Aside from the classics, most readers think the mechanic has outlived its welcome.