There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
This puzzle/adventure title highlights the horrors faced by normal people in extraordinary circumstances – but it’s a better history lesson than a game.
In this video discussion, two giant fans of Ultima and the creator of the series talk about the instincts of game designers and the roots of morality in games.
This puzzle/adventure title highlights the horrors faced by normal people in extraordinary circumstances – but it’s a better history lesson than a game.