RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
Mysterious fog! Ram-happy cameramen! Monsters! We take a look at one of Suda 51's early PlayStation 2 games, a horror title with an unusual perspective.
Moving from the AAA space to a small team is a risky move, but the legendary developer thinks gamers would be a lot happier if more big-name designers took the same risk.