RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
World of Warcraft's latest expansion, Warlords of Draenor, has been
struggling under the weight of its players, as well as a DDoS attack,
but things are looking up.
Perhaps in response to Mario Kart 8's recent DLC launch,
and the upcoming Pokémon Omega Ruby & Alpha Sapphire, Nintendo has
launched a pair of somewhat timely Virtual Console games.
Developer Mike Maulbeck of Code Avarice threatened Valve's Gabe Newell
which resulted in the studio's game being pulled from Steam. Following the incident, Maulbeck resigned from Code Avarice, but has now rejoined the small studio.
In the same way DC Comics’ heroes struggle to keep their normal lives separate from their masked alter egos, LEGO Batman 3: Beyond Gotham suffers from an identity crisis.
In this video feature, we talk to Avalanche about designing stupid fun, whether the game needs a story, and why the game doesn't contain dinosaurs and jetpacks... yet.