Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Alongside the surprise announcement of Earthbound Beginnings last week, the Wii U Virtual Console got another classic game with Fire Emblem: The Sacred Stones.
Game developers draw inspiration from everywhere, but its a little
strange that Nier's developer cites Fox’s very popular espionage thriller
as an inspirational source.
Too busy to watch multiple two-hour press briefings? Here’s the biggest gaming news you missed, with each company’s press conference culled down to a breezy summary you can watch any time.
From a not dark and brooding Gears of War hero to an unlikely ball of yarn,we've gathered together the characters we're most excited to learn more about from this week's big show.
This year’s games captured our imaginations with visions of what we’ll be playing in the coming months. Take a look at our favorite stills, and why each one has us so excited.