Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Developer Criterion has tweeted that it's talking with Microsoft about bringing Xbox 360's Burnout Paradise to the Xbox One via the system's backwards compatibility.
Last weekend, Mario appeared in a video showcasing Unreal Engine 4's impressive environmental detail. This weekend, he's showing off the engine's physics.
Tetris has a long and storied history thanks to licensing
complications early in the game's lifespan, and recently has been used
to help study the brain in surprising ways.