Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
This year is a showcase of impressive (and expensive) collector's editions, and we're taking a look at some of the ones that have caught our attention.
The same engine used to create games like Rayman Origins and Legends,
Valiant Hearts, and Child of Light is being used to create a platformer
based on the popular Disney show, Gravity Falls.
In the latest episode of Did You Know Gaming, the series looks at Final Fantasy, its odd localized naming conventions, and how American football has influenced the game's combat.