Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
August didn't have too many surprises with Madden performing well and
Minecraft still on top. It was nice to see Until Dawn make it into the
top ten after being considered by most to be a niche title.
The Pokémon Company is partnering with Niantic Labs on their upcoming augmented-reality Pokémon Go game. Learn more about Niantic's previous game, Ingress, in our feature.
In a fun bit of "imagine if..." thinking, Neil Druckman, creative
director of The Last of Us, jokingly requested the
Half-Life license from Valve on twitter.
Ahead of Mario's 30th anniversary, we decided to reshare this interview with Shigeru Miyamoto and Takashi Tezuka, where we asked a series of strange questions about the notorious plumber and his world.