Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Editors Tim Turi and Kyle Hilliard debate whether Claire and Barry's journey to a deadly prison island has what it takes to make our Top 50 Games of 2015 list.
Avalanche's open world adaptation of George Miller's films has proven to be one of 2015's most polarizing experiences. Andrew Reiner sees if Jeff Marchifava deserves a place in this wasteland.
This week's collection features an eclectic mix of posts to read, some things to mull over, and some insights into what some bloggers are currently playing.
Despite releasing three years ago, and its creator Phil Fish announcing his departure from game development while canceling the game's sequel – Fez is getting a re-release.
This War of Mine is getting a board game adaptation and its creators
are calling it an, "instant-play game, with no need to read the manual
before starting the adventure."